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This is a decent start for a more fleshed-out title. I played it for a little bit and thought I’d give my initial thoughts from my session:

Good:

  • A nice premise and art style.
  • Controls were responsive..
  • No game breaking bugs that I could spot gameplay-wise which is really good xD

Could be improved in the future to make it even better:

  • Z-clipping on some of the tree roots was noticeable, just need moving around a little.
  • Snapping for the background was not quite accurate, with either the model not snapped or the texture not seamless. The gap is notable though.
  • Rocks in the environment on the water section was a little confusing, I initially though I could land on it and be safe. Found out the hard way that I wasn’t.
  • Sound audio goes a long way to making the game more engaging.
  • The jump felt a little floaty as if I had a little low gravity
  • Vines killing all my velocity was a little off-putting. The snapping was manageable, but it would be good to have some velocity on the vine when I jump to it. It felt like it was stopping me each time I got to it.
  • E for vine attach isn’t the best UX for input. I felt W would’ve worked better as my finger naturally hovered over that.
  • Snakes floating off the edge of platforms was a little weird visually.
  • The camera angle showing a little more ahead of the player would be a nice UX improvement.
  • A little animation here and there would add a nice amount of polish.

Still a very good start. Keep it up :)

J,